Mobile Interpretation and the importance of Stakeholders

On February 1st, 2012, posted in: hints and tips, speaking by

We’ve been lucky enough to have a workshop proposal accepted at Museums and the Web this year in San Diego. It’s a workshop we’ll be leading with Sandy Goldberg from sgscripts entitled “Bringing your Stakeholders Onboard: Delivering Vibrant Mobile Projects” We planned the workshop, after a few clients had talked to us about the challenges [...]

read more

Designing Effective Content for Mobile in Museums

On March 23rd, 2011, posted in: hints and tips, speaking by

We probably need to work on a snappier title, but this was the presentation Alyson made at Museums Association conference ‘Creating Digital Content’ I’m currently digging her in the ribs to write a bit more here – but in the meantime, have a look see here . The version on Slideshare has the invaluable speaker [...]

read more

How do you stop visitors staring at the tiny screen?

On February 4th, 2011, posted in: hints and tips by

The iPhone is a beautiful, seductive but jealous mistress that craves your attention, and enslaves you to its jaw-dropping gorgeousness at the expense of the world around you. This quote comes from a  post on the Magical Nihilism blog (via this post by berg) discovered following a certain amount of ‘Friday afternoon noodling around’ It [...]

read more

Seven tips for moving past the ‘no phone’ rule

On February 2nd, 2011, posted in: hints and tips by 1 Comment

We’ve had a few chats over the last couple of weeks with people who are nervous about launching a mobile in-gallery experience because their visitors aren’t currently able to use phones at all. In the past most museums operated a simple ‘no phone’ policy in their galleries. A simple rule, easily understood. But, as phones [...]

read more